The Gamify it project

Play, create and discover

The Gamify It project

Play, create and discover

Objectives

The project was founded to bring together 3 partner schools (from the Czech Republic, Spain and Poland) that will collaborate on the creation of educational games that can be used in the classroom. We expect the project to help us develop and strengthen the teaching of professional subjects in English, specifically in science and humanities. The tool will be expertly focused games, specially created for this purpose. The main reason why we decided to implement the project is the decreasing motivation of pupils in professional subjects conducted in English. The project that we decided to implement solves this topic in an attractive, lively and meaningful way for students and teachers. Cooperation with other countries will make it possible to create a larger number of educational games, students and teachers will try working in international teams and get a view of the solved problem in the context of other countries and other educational systems.

Target group

The project is aimed at 7th and 8th graders and 9th grades of elementary school and for 1st and 2nd year of gymnasium.